UNESCO is launching the TechCul Initiative to bring together tech and culture leaders with startups and entrepreneurs to develop innovative digital solutions and win-win business models to address challenges faced by the culture and creative sector.
Call for participation: Developing digital solutions for the culture and creative sector
UNESCO,
30 October 2020, International
International
World Summit on Arts and Culture: Arts Council Korea to host 10th edition in Seoul in May 2025
UN Climate Change Partners with Global Visual Arts Sector to Increase Climate Action
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Technology and digitalisation
ACORNS 447: Global news round up: Celebrating World Book and Intellectual Property Days and spotlight on AI and Indigenous issues
Digital preservation of Indigenous languages: At the intersection of technology and culture
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Creative and cultural industries
Healing, Bridging, Thriving: Reflections on Arts and Culture in Healthy Communities
‘On the Move’ Global Cultural Gathering in Caernarfon
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Statistics, evaluation and research
The international conference Artists and Culture after COVID has concluded research on the impact of the COVID-19 pandemic on the cultural sector, identifying ongoing challenges and announcing changes to operations
Artists spend about 60 per cent of their total working time making art – other work is mainly done because the income from making art is not enough to live on
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